- Determining what content in a book "requires" MathML markup and what does not is an editorial decision. Examples:
- The solution is x2 + 3x + 7, where x is greater than 0.
- The solution is x2 + 3x + 7, where x is greater than 0.
- The solution is x2 + 3x + 7, where x is greater than 0.
- The solution is x2 + 3x + 7, where x is greater than 0.
- Using MathML markup for complex 2-D math such as is common in grade school textbooks (e. g. long division, upright problems, colored numbers) is much more complex and time-consuming than the current approach (typesetting/artwork).
- Markup of units is very complex in MathML. Example of 97 m/s:
- <m:mrow>
- <m:mn>97</m:mn>
- <m:mi mathvariant="normal" class="MathML-Unit">m</m:mi>
- <m:mo≯</m:mo>
- <m:mi mathvariant="normal" class="MathML-Unit">s</m:mi>
- </m:mrow>

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NIMAS for STEM

Editorial Challenges

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